Points system being used for the EDH tournament on the 3rd

-2| greedy McGreederson:

Per extra turn taken. Can be awarded more than once.
-2| recursion:
resolving any action that would resolve in infinite tokens or mana. Or an infinite loop.  Can be awarded more than once.

+1| 123’s:
Resolve the third spell that’s converted mana cost is the third number in a row. Player A plays Mogg Fanatic (CMC 1) then Vexing Shusher (CMC 2), then Player B resolves Volcanic Fallout (CMC 3) Player B would be awarded this. If Player C then casts Chameleon Colossus, Player C would get an extra point for following this pattern, and each successive spell resolving in an increasing fashion would awarded 1 point.
+1| better late than never:
First player to resolve the second version of a creature already in play. It must be the exact same card as the first (copies and Clones don’t count).
+1| blackjack:
Control exactly two creatures whose total power is exactly 21.
+1| block party:
Have a permanent in play or spell present on the stack from each set of any block. The blocks are Ice Age, Invasion, Kamigawa, Lorwyn-Shadowmoor, Masques, Mirage, Mirrodin, Odyssey, Onslaught, Ravnica, Shards of Alara, Tempest, Time Spiral, Urza, Zendikar, Scars of Mirrodin, Innistrad and Return to Ravnica. (Basic Lands from those sets do not count.)
+1| copycat:
First player to have a spell or permanent copied by an opponent.
+1| déjà vu:
Be the first player to have a card put on top your library from the battlefield, graveyard or the stack by an opponent.
+1| double take:
First player to control two functionally identical non-token creatures with different names. Creatures must have the same power, toughness, converted mana cost and all abilities (such as Grizzly Bears and Balduvian Bears), but not necessarily color (such as Prodigal Sorcerer and Prodigal Pyromancer). This will awarded only when the stack is empty. (Copies and Clones don’t count).
+1| edge of disaster:
First player to have fewer than five cards in his or her library.
+1| first blood:
First player to have a creature killed by an opponent. Kill includes destroy, exile, or cause a player to sacrifice the creature. Combat damage doesn’t count. (This can be awarded to multiple people if they all have creatures killed at the same time by the same effect – Wrath of God, Damnation, etc…)
+1| forth time’s the charm:
Resolve your General 4 times in a single game from the Command Zone.
+1| generalissimo:
Kill a player with General damage. Can be awarded more than once.
+1| getting back to basics:
Control at least 10 Basic Lands.
+1| good Samaritan:
Intentionally cause an opponent to gain 10+ life in one shot (getting your Beacon of Immortality redirected doesn’t count for you, but for the person who redirected it).
+1| hey, that’s mine:
First player to have a permanent stolen
+1| hot potato:
Redirect any portion of non combat damage directed at you to another opponent.
+1| I’m cool too:
Second player to kill a creature he or she doesn’t control. Kill includes destroy, exile, or cause a player to sacrifice the creature. Combat damage doesn’t count.
+1| i’m probably next:
Have the lowest life total, which must be lower than 10 when the first player is killed.
+1| just enough:
Deal exactly lethal non-General damage to a player who is at 10 or more life.
+1| look at me:
Last person standing.
+1| lucky 13:
Have a single creature deal exactly 13 combat damage to a player at once.
+1| manamaze:
Control 12 different lands at once.
+1| nothing left:
Lose the game by drawing from an empty library.
+1| overkill:
Deal 40+ more damage to a player than is required to kill them.
+1| pardon the interruption:
Stop a combo that otherwise could have gone infinite. (This can, for example, be achieved by countering, destroying or otherwise removing the catalyst of the combo.) Can be awarded more than once.
+1| salsa dancer:
Cast the fifth spell on a single stack; cannot be awarded in the same stack as Flamenco Dancer.
+1| start at the top:
Destroy or Exile a Sensei’s Divining Top you don’t control.
+1| straight:
Control at least one creature of five consecutive powers (for example, Mogg Fanatic, Jackal Pup, Mogg Flunkies, Ravenous Baloth, Shivan
Dragon). This will be awarded only when the stack is empty. This may only be awarded to an individual player once, although it may be awarded to multiple players.
+1| taste the rainbow:
Sacrifice in total five different creatures in one turn. Of those creatures you must sacrifice a creature for each color of your General. Multicolored creatures can be sacrificed for this, but will have to choose what color they are being sacrificed for.
+1| that was rude:
First player to have a spell countered by another player’s spell or ability.
+1| this is madness!:
Deal 300 or more damage in a single turn. Can be awarded more than once.

+1| what goes around:

Take control of a permanent that an opponent took control of from another opponent.
+2| cramped quarters:
Control at least 40 different non-token permanents with the stack empty.
+2| flipper king:
Win five consecutive coin flips or clashes. Can be awarded more than once.
+2| three’s not a crowd:
Resolve three different non-land permanents of three different types on the same turn. This may only be awarded to an individual player once, although it may be awarded to multiple players. (Non-land permanent types are Artifact, Creature, Enchantment, and Planeswalker. Resolving a spell that is any combination of permanent types will count as one or the other, not both. Example: Enigma Sphinx is an Artifact Creature; you must choose whether it will count for your Artifact or your Creature for this award.)
+2| you’re outta here:
Kill a player or being directly responsible for a player’s death. There is the obvious – controlling the source of the damage (whether it’s direct or creatures). This also includes, although is not limited to alternate methods, such as controlling the Howling Mine that makes the
player deck himself, or redirecting lethal damage to someone. (Player A plays Fireball, Player B Swerves the Fireball to Player C.) This can be awarded more than once to the same player.
+3| abc’s:
Resolve the third spell that starts with a third consecutive letter, one additional point to a player who continues the chain. For example Player A plays Storm Herd, Player B casts Terminate then Unsummon. Player B gets 3 points. Player C then plays Venser and gets 1 Point. Player B then plays Withered Wretch and gets 1 point. Player D casts Wrath of God, therefore breaking the chain.
+3| flamenco dancer:
Cast the eighth spell on a single stack, cannot be awarded in the same stack as Salsa Dancer.
+3| flush:
Control five non-token creatures of EXACTLY the same color (five Green creatures, or Green and Red creatures, but not three Green and two Green and Red). This will be awarded only when the stack is empty. This may only be awarded to an individual player once, although it may be awarded to multiple players.

+3| let’s do that again:
Save an opponent from taking lethal damage. (This can be through prevention or redirection of damage, whether it be direct or from creatures, or through the use of life gaining spells or abilities. This award can only be earned once per opponent saved, multiple saves of the same opponent by the same person do not count.)

+3| this is sparta!:
Take 300 or more damage in a single turn and still live. (Platinum Emperion, prevents you from loosing life and therefore taking damage) Can be awarded more than once.
+3| straight flush:
Control five creatures of exactly the same color(s) in five consecutive powers. This will be awarded only when the stack is empty. This may only be awarded to an individual player once, although it may be awarded to multiple players.
+4| bases loaded:
Control a Land, Creature, Enchantment, Artifact, and Planeswalker, while having both a Sorcery and an Instant present on the stack.

Posted in Magic, Tournament